User interface

Consistency and pixel perfection in digital era.

Prototyping

Prototyping is the process of creating a model of the whole system in analytical phases. I work closely with the client to produce the most detailed idea of a future product no matter how big.

Whether It’s a business card or website, the customer should feel that it’s still the same brand.

Mind-maps

The basic visual organization of information and sorting of ideas of the whole concept. The result is complex diagrams in clear structures. 

Low-fidelity prototype

Faster prototype form very similar to wireframes. The general distribution of basic elements, focusing mainly on functionality rather than on visual perception.

High-fidelity prototype

High fidelity prototypes are one of the most important phases in creating websites and products. The client can browse the entire prototype and can make a much better picture.

Design systems

The larger your digital product is, the harder it is to maintain the consistency of all elements and typography. For this purpose, several kinds of tools and rules are used, which form your design system.

Atomic design

The process of creating a user interface today is quite similar to the principles of nature. From the smallest components to complex solutions built from them.

Typography scale

At a time of responsive design, the work with the typographic scaling is almost standard. The entire website then behaves exactly as you expect.

Guidelines

Not everyone is able to correctly use the rules set up in the design system. For these purposes, there are digital guidelines that help to understand and construct the individual elements.

Moser

Absolute winner and Design of the Year at WebTop100 Award 2018

It was more than 160 years ago that gifted Czech engraver Ludwig Moser breathed life into Moser crystal and in doing so enchanted the world.

View case-study

ŠKODA AUTO

Campaign that revealed future in the past

Bookin Agency

Connect artists from all kind of music styles through one site.

External reading

Resources on Design Systems

Every company is building its own Design System, to be able to manage design at scale and create …

Fabricio Teixeira, UX collective

Why you need UI guidelines?

While working on UI design, few principles and guidelines are required to follow that help you design …

Saadia Minhas, UX planet

Copyright © 2019 Robin Remsa. All rights reserved.